Add modifiers to the modifier stack using the methods described in this section.
Make a die roll.
The modifier stack is automatically applied to the die roll.
Adding modifiers by dragging
Start a drag with any number content.
Drop the number on the modifier stack.
The modifier is added to the stack, indicated by a new blip in the row of modifier slots. The number displayed is
is adjusted to match the sum of the modifiers.
Adding modifiers using hot keys
Activate a hot key slot containing a number, either by clicking on the slot with the mouse or using the corresponding
function key.
The modifier is added to the stack, indicated by a new blip in the row of modifier slots. The number displayed is
is adjusted to match the sum of the modifiers.
Adjusting the result
In addition to using predefined modifiers, you can also apply a manual adjustment to the modifier stack.
Hover the mouse over the modifier stack.
Spin the mouse wheel up (to increment) or down (to decrement) over the modifier stack.
- OR -
Click on the modifier stack to bring the keyboard focus to the control.
Type in a number for the modifier. The value modified is the manual adjustment, not the sum of all the modifiers present.
Press esc or click outside the modifier box to end the editing. The adjustment is applied to the sum of the modifier stack.
Viewing the modifiers in the modifier stack by description
Locate the blips in the modifier stack control representing distinct modifier entries.
Hover the mouse over a blip in the modifier stack.
The description of the corresponding modifier is displayed in the description area on the modifier stack.
Deleting modifiers
Locate the blips in the modifier stack control representing distinct modifier entries.
Hover the mouse over the blips, locating the modifier you wish to delete.
Click on the blip to remove the modifier from the stack.
The sum of the modifier stack is adjusted to represent the new state of the control.
Clearing the modifier stack
Hover the mouse over the modifier stack control.
Press the mouse middle button (wheel button).
All the entries in the modifier stack are cleared and the sum is reset.